

The process that Capcom employed to transduce multitudes of photos into what players saw reflected in their world of undeath is called photogrammetry, and Capcom has been tapping into the art and technique of this process since 2017's Resident Evil 7. Streamlining that process allows us to create accurate, properly textured 3D models faster than ever before. The ability to scan objects and then separately collect texture data has existed for some time, but photogrammetry captures both at once. As for the pizza, that was actually one of the first images audiences saw in the game's E3 2018 trailer as a rat skittered across it. The tofu photographs helped them create the character Tofu from the game's eponymous Tofu Survivor mode.

The meat, bones, blood, and viscera translated into zombified flesh in their recent remake of Resident Evil 2. Afterwards, they ordered tofu and pizza, but not to cleanse their palates. Iron-stomached photographers shot photo after photo of wild game meat along with ivory bones and flowing blood.
